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<channel>
	<title>City Centered Festival</title>
	<link>http://www.citycentered.org</link>
	<description>City Centered Festival</description>
	<pubDate>Thu, 27 May 2010 02:24:41 +0000</pubDate>
	<generator>http://www.citycentered.org</generator>
	<language>en</language>
	
		
	<item>
		<title>Insights, the Tenderloin</title>
				
		<link>http://citycentered.org/Insights-the-Tenderloin</link>

		<comments>http://citycentered.org/following/citycentered.org/Insights-the-Tenderloin</comments>

		<pubDate>Thu, 27 May 2010 02:24:41 +0000</pubDate>

		<dc:creator>City Centered Festival</dc:creator>
		
		<category><![CDATA[]]></category>

		<guid isPermaLink="false">432424</guid>

		<description>Archetype
984 Market St
Sunday, June 13, 2010
10am - 4pm

Project Description:

Insights, the Tenderloin invites the public to explore how a place might inspire design.  An interactive map installation, created as part of the dMedia project at Stanford’s d.school, invites individuals to look into the Tenderloin and discover their own insights about one of San Francisco’s most dense and diverse neighborhoods.

In April 2010, The dMedia project challenged students to create a game inspired by San Francisco’s Tenderloin district.  A game?  The Tenderloin?  Does this assignment invites trivialization of real challenges faced by the area? Yet, after delving into elements of game design and the motivational processes behind participation and gaming, students confronted this multi-faceted assignment, feet first.  

dMedia students spent a week discovering the stories, individuals, and artifacts that make up the Tenderloin.  They captured insights with images, sketches, and text, which they geo-located on a co-created, media rich map.  Students built off of their insights to design five prototypes of games - some Tenderloin-specific, others sparked by findings in the Tenderloin.  The games addressed such questions as:  How might individuals find and co-create stories with the located objects they encounter?  Can a game encourage players to open their eyes and see a place in new ways?  How might small encounters foster interpersonal connections?

the d.media project : Media that Matters

However you choose to describe it — a shift from a consumer culture to a creative society, a tendency toward more mediated and less face-to-face communication, the dawn of social media and the collapse of institutions — our world is changing   Media is no longer just a communication tool. It is a vehicle for creative, community participation and therefore, social change. We believe that media designers have the opportunity and responsibility to make this change positive.

The d.media project is a growing community of people and projects at the Hasso Plattner Institute of Design @ Stanford University, where students &#38; faculty work together to discover the underlying frameworks of the new media landscape and apply these learnings in the design of media experiences that have a positive social impact.

Our World is Changing : What are You Going to Do About It?</description>
		
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	<item>
		<title>SENSEable Cities: Exploring Urban Futures</title>
				
		<link>http://citycentered.org/SENSEable-Cities-Exploring-Urban-Futures</link>

		<comments>http://citycentered.org/following/citycentered.org/SENSEable-Cities-Exploring-Urban-Futures</comments>

		<pubDate>Tue, 04 May 2010 22:53:58 +0000</pubDate>

		<dc:creator>City Centered Festival</dc:creator>
		
		<category><![CDATA[MIT: SENSEable City Lab, GAFFTA]]></category>

		<guid isPermaLink="false">392758</guid>

		<description>Gray Area Foundation for the Arts
55 Taylor Street

SENSEable Cities: Exploring Urban Futures will open on June 11, 2010 as part of the City Centered Festival and will remain at Gray Area through August 11, 2010.

&#60;img src="http://payload.cargocollective.com/1/0/16421/392758/senseable2citycentered.jpg" width="600" height="216" width_o="600" height_o="216" src_o="http://payload.cargocollective.com/1/0/16421/392758/senseable2citycentered_o.jpg" data-mid="1999941"  border="0" align="left"/&#62;

Project Description:

Since 2003, MIT’s SENSEable City Laboratory has been investigating how emerging digital technologies can be employed to make cities more livable, sustainable and efficient. We recognize that the digital revolution has lent our cities a new layer of functionality and that now is the time to explore how sensors, cellphones, micro-controllers and networks of other handheld devices can be used to more effectively manage city infrastructure, optimize transportation, analyze our environmental impact and foster new communities.

In this, the first retrospective of the lab’s work, we have chosen 15 past projects that represent the potentials of this new world of pervasive computing. The work ranges from urban furniture to new modes of transportation, methods for data fusion to pervasive data mining and real time visualizations.

We have organized the projects by assigning 5 keywords to each work and then using graph analysis to create a network that shows how each project relates to the next.

Through this method, and as can be seen in the image of the network opposite, certain projects tend to cluster together. These are co-located in the gallery and you may wish to explore each cluster one after the other. Alternatively, we invite you to pick one of the 17 keywords listed below and follow its path around the gallery to uncover some of the less obvious connections between different works.

SELECT PROJECTS ON DISPLAY:

New York Talk Exchange

&#60;img src="http://www.gaffta.org/wp/wp-uploads/2010/04/nyte-globe-encounters.jpg" alt="" width="560" height="400" class="aligncenter size-full wp-image-6792" /&#62; 

Exhibited at the Museum of Modern Art in New York, New York Talk Exchange asks the question: How does the city of New York connect to the global conversation? Using phone and IT data, the images reveal the real time connections between various boroughs and the countries they connect to.

iSpots 

&#60;img src="http://www.gaffta.org/wp/wp-uploads/2010/04/JPGtop.jpg" alt="" width="560" height="236" class="aligncenter size-full wp-image-6793" /&#62;

The iSpots project maps the dynamics of MIT’s wireless networks across campus, revealing the ebb and flow of daily life.

Obama One People 

&#60;img src="http://www.gaffta.org/wp/wp-uploads/2010/04/the-city-2.jpg" alt="" width="560" height="240" class="aligncenter size-full wp-image-6799" /&#62;

For President Obama’s 100th day in office, MIT SENSEable City Lab created visualizations of mobile phone call activity that characterize the inaugural crowd and answer the questions: Who was in Washington, D.C. for President Obama’s inauguration day? When did they arrive, where did they go, and how long did they stay?

As one can see, the images show that the inauguration was a global phenomenon.


Amsterdam 

&#60;img src="http://www.gaffta.org/wp/wp-uploads/2010/04/09_winter_graphicessay_5.jpg" alt="" width="560" height="280" class="aligncenter size-full wp-image-6798" /&#62;

Through partnership with mobile operators, Current Cities reveals the inner workings of a city through text messages, articulating the life of Amsterdam.  Here, the images depict the volume and intensity of text messages on New Year’s Eve and Day.

Trash Track 

&#60;img src="http://www.gaffta.org/wp/wp-uploads/2010/04/v1.jpg" alt="" width="560" height="210" class="aligncenter size-full wp-image-6794" /&#62;

Have you ever wondered where your trash goes? MIT researchers attached tags to trash to track it. Some trash is provincial, expiring not far from home, while other objects travel great distances to be disposed of.

Trash Track has received wide attention in the national and international press. It has been deployed in several U.S. cities, including Seattle and New York.

Copenhagen Wheel

&#60;img src="http://www.gaffta.org/wp/wp-uploads/2010/04/CopenhagenWheel.jpg" alt="" width="525" height="292" class="aligncenter size-full wp-image-6797" /&#62;

Cars have GPS and traffic awareness; now bicycles can, too. But the Copenhagen Wheel has a new feature no ordinary auto navigation awareness has: it can track pollution awareness as well - in real time.

The state of the art hybrid bike also saves power when you pedal and lets you use it when you need a bit of a boost.
Copenhagen Wheel is an example of the city data dialog taken to the next level - beyond dialog to interactive decision making.

TEAM MEMBERS

Carlo Ratti / Director
Assaf Biderman / Associate Director

Current Researchers:
Clio Andris
German W Aparicio Jr.
Rex Britter
Francesco Calabrese
Filippo Dal Fiore
Giusy Di Lorenzo
Jennifer Dunnam
Xiaoji Chen
Carnaven Chiu
Luigi Farrauto
Cesar Harada
Lindsey Hoshaw
E Roon Kang
Kristian Kloeckl
Aaron Koblin
David Lee
Eugene Lee
Mauro Martino
Vincenzo Mazoni
Stephen Miles
Mahsan Mohsenin
Sey Min
Nashid Nabian
Walter Nicolino
Dietmar Offenhuber
Christine Outram
Francisco Pereira
Santi Phithakkitnukoon
Adam Pruden
Francisca Rojas
Christian Somner
Bettina Urcuioli
Malima Wolf
Caitlin Zacharias

Past Researchers:
Alan Anderson
Alan Anderson
Burak Arikan
Dima Ayyash
Euro Beinat
Luis Berríos-Negrón
Daniel Berry
Andrea Cassi
Natalia Duque Ciceri
Enrico Costanza
Pedro Correia
Talia Dorsey
Sarah Dunbar
Samantha Earl
Paula Echeverri
Chris Fematt
Lucie Boyce Flather
Saba Ghole
Fabien Girardin
Lewis Girod
Gabriel Grise
Daniel Gutierrez
Tim Gutowski
Margaret Ellen Haller
Alex Haw
Bartosz Hawelka
Guy Hoffman
Teerayut Horanont
Sonya Huang
Myshkin Ingawale
Sarabjit Kaur
Jan Kokol
Sriram Krishnan
Xiongjiu Liao
Alyson Liss
Liang Liu
Jia Lou
David Lu
Andrea Mattiello
Justin Moe
Eugenio Morello
Kenneth Namkung
Kevin Nattinger
Sarah Neilson
Giovanni de Niederhausern
Yaniv Ophir
James Patten
Jill Passano
Fabio Pinelli
Riccardo Pulselli
Pietro Pusceddu
François Proulx
Daniele Quercia
Martin Ramos
Rahul Rajagopalan
Jon Reades
Bernd Resch
Renato Rinaldi
Susannes Seitinger
Andres Sevtsuk
Louis Sirota
Najeeb Marc Tarazi
Bo Stjerne Thomsen
Musstanser Tinauli
Andrea Vaccari
Kenny Verbeeck
Yao Wang
Sarah Williams
Shaocong Zhou

Advisory Board:
Eran Ben-Joseph
Rex Britter
Gillian Crampton Smith
Joseph Ferreira
Dennis Frenchman
Hiroshi Ishii
Michael Joroff
Bruno Latour
Frank Levy
William J. Mitchell
Antoine Picon
Adele Santos
Saskia Sassen
Lawrence Vale
Mirko Zardini
</description>
		
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	<item>
		<title>[no where now here]</title>
				
		<link>http://citycentered.org/no-where-now-here</link>

		<comments>http://citycentered.org/following/citycentered.org/no-where-now-here</comments>

		<pubDate>Wed, 28 Apr 2010 18:53:18 +0000</pubDate>

		<dc:creator>City Centered Festival</dc:creator>
		
		<category><![CDATA[Stefano Corazza]]></category>

		<guid isPermaLink="false">382443</guid>

		<description>Luggage Store Gallery
1007 Market Street
Sunday, June 13, 2010
10 am - 4pm

Project Description:

[ no where now here ] is an immersive interactive 3D art installation. By flapping your arms and moving your body you will be a bird flying over a dream-like version of San Francisco, where trees replace cars and being free to fly is your normal state of being.

The immersive experience is achieved with a time-of-flight camera and full-body tracking algorithm providing real-time motion-capture data. A polarized light-based 3D projection will allow participants to see the virtual world through which they are flying in 3D for a full immersive experience.

&#60;img src="http://payload.cargocollective.com/1/0/16421/382443/stefano corazza 1.jpg" width="523" height="454" width_o="523" height_o="454" src_o="http://payload.cargocollective.com/1/0/16421/382443/stefano corazza 1_o.jpg" data-mid="1685944"  border="0" align="left"/&#62;
Team Information
[no where now here] concept and realization are by Stefano Corazza with the fundamental help of Tyler Bryant.

Stefano has a degree in Mechanical Engineering, a Master in Design, a PhD in Mechanical Engineering and a PhD in Bioengineering and Computer Vision. He is very active in the domain of Visual Interactive Arts and New Media. Since his ﬁrst large scale art project in 2006 he put together a community of high tech artists which are focusing on highly interactive forms of art. Previous art installations are “A Field of Sunﬂowerrobots” (2006), [timelovememory] 2009 and significant contributions to SWARM (2007). The current artistic focus is to develop techniques to have the audience become the center of the art installation. Stefano is also involved with binaural sounds and music research and is a guest at the CCRMA department for computer music at Stanford. Formerly researcher at Stanford University he founded Mixamo Inc. in 2008, a company active in 3D animation and motion capture, where he serves as CTO.  </description>
		
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	<item>
		<title>City Decentered: The Transborder Immigrant Tool</title>
				
		<link>http://citycentered.org/City-Decentered-The-Transborder-Immigrant-Tool</link>

		<comments>http://citycentered.org/following/citycentered.org/City-Decentered-The-Transborder-Immigrant-Tool</comments>

		<pubDate>Wed, 28 Apr 2010 18:13:24 +0000</pubDate>

		<dc:creator>City Centered Festival</dc:creator>
		
		<category><![CDATA[Micha Cárdenas, Azdel Slade, Amy Sara Carroll, Ricardo Domingue, Brett Stalbaum]]></category>

		<guid isPermaLink="false">382288</guid>

		<description>KQED 
2601 Mariposa Street
Friday, June 11 1pm - 4pm
Saturday, June 12, 2010 9am - 4pm
Project Description:

The Transborder Immigrant Tool is designed to repurpose inexpensive used mobile phones that have GPS antennas (through the addition of proper software which the TB project is designing) to provide emergency personal navigation, helping to guide dehydrated immigrants to water safety sites established by activists and to provide poetic audio nourishment as well.  The Transborder Immigrant Tool is one of many projects that currently use some aspect of the walkingtools.net reference APIs. Its main thrust is as an activist and public culture project that addresses the public safety issues created by the broken immigration policies of the United States; a topic of considerable interest to many communities within the sanctuary city of San Francisco. 

At City Centered, the artists of the Transborder Immigrant Tool project will install wall-mounted mobile phones.  The phones wil run a continuous screen loop, alternating randomly between a simulation of the navigation compass UI, and pictures of the harsh desert landscape in which it is designed to be used.  Ultimately, the installation suggests the functional and aesthetical aspect of this revolutionary tool.

The TBtool project, situated in the B.A.N.G. Lab at CALIT2 at the University of California, San Diego, provides software (both for the mobile phone and NGOs who manage distribution of the tool) that enables these cast-away, disposable mobiles to function as personal safety navigation systems for immigrants. As such, the project is a social, activist and interventionist project as much as (if not more than) it is a software project.

More significant than the controversial aspects of this project is the manner in which the project repurposes and revitalizes commonplace understandings of hospitality, sustenance, freedom, and justice.

Micha Cárdenas will speak to the question of TBT’s transitivity, addressing the specificities of the project as a queer technology. Amy Sara Carroll will reflect on TBT’s allegiances to inter-American transcendental-isms and the paraliterary. Ricardo Dominguez will stage “7 Uneasy Pieces,” a nano-play beholden to the “infinitely demanding” empty brackets at the heart of TBT’s trans-aesthetics. Elle Mehrmand will remix TBT’s transnationally-minded counter-auditory playlist. Brett Stalbaum will situate TBT as both locative and dislocative media, positioning the project’s discrete function as software against a transformation of the right wing’s most feared and most desired. 

&#60;img src="http://payload.cargocollective.com/1/0/16421/382288/transborder 1.jpg" width="300" height="225" width_o="300" height_o="225" src_o="http://payload.cargocollective.com/1/0/16421/382288/transborder 1_o.jpg" data-mid="1686091"  border="0" align="left"/&#62;

Team Information

Micha Cárdenas / Azdel Slade is an artist/theorist whose work spans from erotic mixed reality performance in motion capture studios to dislocative border disturbance art in remote desert areas, always striving to find limits and challenge them. Her transreal work mixes physical and networked spaces in order to explore emerging forms of queer relationality, biopolitics and DIY horizontal knowledge production. She is a Lecturer in the Visual Arts department at University of California, San Diego (UCSD). She is an Artist/Researcher in the Experimental Game Lab at CRCA and the b.a.n.g. lab at Calit2. Micha holds an MFA from UCSD, an MA in Media and Communications with distinction from the European Graduate School and a BS in Computer Science from FIU. She has exhibited and performed in Los Angeles, Tijuana, New York, San Francisco, Montreal, Egypt, Ecuador, Spain, Ireland and many other places. Micha's work has been written about in publications including the LA Times, CNN, BBC World, Associated Press and Rolling Stone Italy.

Amy Sara Carroll is Assistant Professor of American Culture / Latino / a Studies and English at the University of Michigan, Ann Arbor.  She received a Ph.D. in Literature from Duke University (2004), and an MFA in Creative Writing (Poetry) from Cornell University (1995). Her research, teaching, and writing interests include Latino/a American contemporary cultural production (performance, art, video, and literature), feminist, queer, and postcolonial theory, visual culture, cultural studies, inter-American studies, border studies, and critical creative writing. Her poetry has appeared in various journals and anthologies such as Talisman, Carolina Quarterly, The Iowa Review, Mandorla, Chain, Bombay Gin, Seneca Review, Borderlands, Faultline, This Bridge We Call Home, and Not For Mothers Only: Contemporary Poets on Child-Getting and Child-Rearing. She has exhibited poem-prints at the Audre Lorde Project (Brooklyn, New York), Duke University Museum of Art, Schweinfurth Memorial Art Center (Auburn, New York), and State-of-the-Art Gallery (Ithaca, New York).

Ricardo Dominguez is a co-founder of The Electronic Disturbance Theater (EDT), a group who developed Virtual-Sit-In technologies in 1998 in solidarity with the Zapatista communities in Chiapas, Mexico. He is co-Director of Thing (thing.net) an ISP for artists and activists. His recent Electronic Disturbance Theater project with Brett Stabaum, Micha Cardenas and Amy Sara Carroll the *Transborder Immigrant Tool* (a GPS cellphone safety net tool for crossing the Mexico/U.S border was the winner of "Transnational Communities Award", this award was funded by *Cultural Contact*, Endowment for Culture Mexico - U.S. and handed out by the U.S. Embassy in Mexico), also funded by CALIT2 and two Transborder Awards from the UCSD Center for the Humanities. Ricardo is an Assistant Professor at UCSD in the Visual Arts Department, a Hellman Fellow, and Principal/Principle Investigator at CALIT2 (http://bang.calit2.net). He also co-founder of *particle group* with artists Diane Ludin, Nina Waisman, Amy Sara Carroll a gesture about nanotechnology entitled *Particles of Interest: Tales of the Matter Market* (http://pitmm.net) that was presented in Berlin (2007), the San Diego Museum of Art (2008), Oi Futuro, and FILE festivals in Brazil (2008).

Elle Mehrmand [elleelleelle.org] is a performance/new media artist and musician who uses the body, electronics, video, sound and installation within her work. She is the singer and trombone player of Assembly of Mazes, a music collective who create dark, electronic, middle eastern, rhythmic jazz rock. Elle is currently an MFA candidate at UCSD, and received her BFA in art photography with a minor in music at CSULB. Elle has received grants from UCIRA, the Russell Foundation and Fine Arts Affiliates. She is a researcher at CRCA and the b.a.n.g. lab at UCSD. Her performances have been shown in Long Beach, Los Angeles, Tijuana, Montreal, Dublin, San Diego and Bogotá, Colombia. Her work has been discussed in Art21, the LA Times, Furtherfield.org, Reno News and Review and the OC Weekly.

Brett Stalbaum is a C5 research theorist specializing in information theory, database, and software development. A serial collaborator, he was a co-founder of the Electronic Disturbance Theater in 1998, for which he co-developed software called FloodNet (http://www.thing.net/~rdom/ecd/ecd.html), which has been used on behalf of the Zapatista movement against the websites of the Presidents of Mexico and the United States, as well as the Pentagon. As Forbes Magazine put it "Perhaps the first electronic attack against a target on American soil was the result of an art project." For EDT, this was all learned behavior taught by the example of the Zapatistas. Also known for his work with C5 corp and paintersflat.net, Stalbaum holds an MFA in fine art from CADRE at San Jose State University, a BA in Film Studies from San Francisco State University, and an AA in Music from Napa Valley College. He is a full-time lecturer with security employment in Visual Arts at UCSD (Academic Senate faculty) and coordinator for the Interdisciplinary Computing in the Arts Major (ICAM). Current research can be found at www.walkingtools.net, an umbrella site for generative walking algorithms, the development of mobile software and GPS APIs (walkingtools reference APIs), applications for narrative walking art (HiperGeo), and related activist software (Transborder Immigrant Tool). Walkingtools.net work has been presented world wide, most recently at SCANZ (New Zealand), FILE (Brazil), and the Edith Russ Haus (Germany). Staubam lives in an unincorporated area of Eastern San Diego County, USA.  </description>
		
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	<item>
		<title>Every Step</title>
				
		<link>http://citycentered.org/Every-Step</link>

		<comments>http://citycentered.org/following/citycentered.org/Every-Step</comments>

		<pubDate>Tue, 27 Apr 2010 02:05:25 +0000</pubDate>

		<dc:creator>City Centered Festival</dc:creator>
		
		<category><![CDATA[Matthew Roberts, Matt Roberts]]></category>

		<guid isPermaLink="false">375865</guid>

		<description>Shih Yu-lang Central YMCA community garden
next to 387 Golden Gate
11am - 4pm
 Project Description:

Every Step allows a participant to create a short experimental animation while they walk. Each participant is given an armband with a mounted camera and pedometer. The pedometer is mounted inside the armband and is connected to the camera. The camera is mounted on the armband and points towards the sky. The pedometer acts as a trigger for the camera, and an image of whatever is above the participant is taken every time a step is made. 

To create an animation, the participant simply puts on the armband and takes a walk wherever they would like to go. When the participant returns from the walk, the images are transferred from the camera's memory and loaded into a custom software program. The software program uses the images to create a frame-by-frame animation and to create a soundtrack for the animation. When the program completes the animation, a DVD is made and given to the participant.


&#60;img src="http://payload.cargocollective.com/1/0/16421/375865/MRoberts every step.jpg" width="600" height="315" width_o="600" height_o="315" src_o="http://payload.cargocollective.com/1/0/16421/375865/MRoberts every step_o.jpg" data-mid="1686000"  border="0" align="left"/&#62;

Team Information

Matthew (matt) Roberts is a new media artist specializing in real-time video performance and new media applications. His work has been featured internationally and nationally, including shows in Brazil, Canada, Argentina, Mexico, and Italy and in the following cities of the United States, New York, Miami, and Chicago. He was awarded the Transitio Award during theTransitiomx_02: International Festival of Electronic Art and Video 2007 and his work has been featured in several large circulation news media such as New York Times, Wall Street Journal, and Wired. He is the founder of MPG: Mobile Performance Group (http://www.mobileperformancegroup.com), an Associate Professor of Art and Program Director of Digital Arts at Stetson University (http://digart.stetson.edu). He received his M.F.A. from The University of Illinois at Chicago and lives in Florida, USA.</description>
		
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		<title>Block of Time: O’Farrell Street</title>
				
		<link>http://citycentered.org/Block-of-Time-O-Farrell-Street</link>

		<comments>http://citycentered.org/following/citycentered.org/Block-of-Time-O-Farrell-Street</comments>

		<pubDate>Tue, 27 Apr 2010 02:05:23 +0000</pubDate>

		<dc:creator>City Centered Festival</dc:creator>
		
		<category><![CDATA[Krissy Clark]]></category>

		<guid isPermaLink="false">376009</guid>

		<description>900 Block of O'Farrell Street
Sunday, June 13, 2010
10am - 4pm
Project Description:
"O’Farrell Street was a dream come true . . ." 
         -Harriet Lane Levy, from her book 920 O’Farrell Street

The house at 920 O’Farrell Street stands catty corner from the Live! Nude! Shows! of the Mitchell Brother’s Adult Theater, and down the street from Tommy’s Joynt steak house, where the neckline of the women in the mural rise and fall depending on what street artists may have passed by recently. Or, at least, that’s where the house once stood. Since then, it has succumbed first to the 1906 earthquake and fire, then to a Cadillac repair shop, and most recently, to the parking garage of the AMC Cinemas. But, from 1867 to the 1880s, 920 O’Farrell was the address of Harriet Lane Levy.

Daughter of a wealthy Jewish merchant, Levy grew up to be a writer who, in the 1890s, wrote alongside Jack London for the innovative magazine “The Wave.”  Later she moved to Paris to become part of an artistic circle that included Gertrude Stein, Pablo Picasso, and Henri Matisse.  She eventually returned to San Francisco to write 920 O’Farrell Street, a memoir of her beloved childhood street . Block of Time: O’Farrell Street (BOTOFS) uses Levy’s remembrances as a jumping off point to explore and incite the myriad personal narratives that lie hidden in the bricks and mortar of one city block. Through a location-based audio tour, BOTOFS will make the walls talk, literally, as well as the alley ways, store fronts and apartment buildings.

Block of Time O'Farrell Street is a spatial history and audio tour of the 900 block of O’Farrell Street. The stories of writer Harriet Lane Levy, who lived on the block in the 1890s, are interspersed with stories and histories from young adult members of the Centeral Shih Yu-Lang YMCA.

Team Information

The team will be lead by Krissy Clark, award-winning public radio journalist, documentary-maker and fifth generation San Franciscan. Clark has spent more than a decade covering San Francisco and the Western U.S. Her stories air on NPR, the BBC, and American Public Media, where she was a staff reporter and editor for the show Weekend America, and a frequent contributor to Marketplace. Clark spent the last year on a Knight Journalism Fellowship at Stanford, where she worked with the d.school, the Computer Science and History Departments to explore location-aware media.  Clark has a B.A. in The Humanities from from Yale University.   She has received numerous awards for her stories, and was a finalist for a Third Coast International Audio Festival Award, one of the highest honors in public radio.

To hear samples of her audio work:
http://weekendamerica.publicradio.org/display/web/2008/06/26/kiteman/
http://weekendamerica.publicradio.org/display/web/2008/06/.../dairy_barn/
http://weekendamerica.publicradio.org/display/web/2008/11/08/prop_8_foll
ow_up/
http://weekendamerica.publicradio.org/display/web/2008/02/29/end/</description>
		
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		<title>TenderVoice/TenderNoise</title>
				
		<link>http://citycentered.org/TenderVoice-TenderNoise</link>

		<comments>http://citycentered.org/following/citycentered.org/TenderVoice-TenderNoise</comments>

		<pubDate>Tue, 27 Apr 2010 02:05:22 +0000</pubDate>

		<dc:creator>City Centered Festival</dc:creator>
		
		<category><![CDATA[Arup, Stamen Design]]></category>

		<guid isPermaLink="false">376082</guid>

		<description>Tenderloin Tech Lab
St. Anthony Foundation
150 Golden Gate
Sunday, June 13, 2010
10am - 4pm

1:00pm Presentation: Build Community with Art + Technology Projects


Project Description:

TenderVoice / TenderNoise (TVTN) is a two-faceted web-based applied acoustic ecology and community journalism project that collects, maps and layers sound samples and noise data across the Tenderloin.
 
TenderVoice uses interview-based sound narratives from  more than two dozen local service providers that are collated within an interactive website to highlight neighborhood services and amenities. TenderNoise explores the aural quality of streets via both real-time and historical decibel logging, visualizing the outputs through the web. This project also proposes an immersive pysical public art installation for future development. 
 
Together, the TVTN project frames a unique view of the soundscape of Tenderloin and addresses a wide audience ranging from novice computer users to expert designers, from local residents to the global citizens. By layering various data sources (buildings / streets), data types (qualitative / quantitative), data impressions (positive narratives / negative noise) and audience (novice / expert) on a common platform, TVTN develops a unique language to explore a very dense neighborhood in San Francisco in an engaging way.
 
The first versions of TenderVoice and TenderNoise websites will be presented at the Tenderloin Tch Lab on Sunday, June 13 from 10 am - 4pm and will be openly available online thereafter. Based on the feedback from the Festival participants, the project developers are considering scaling up the application, which could entail expanding the real-time noise data logging or development of a physical art installation within Tenderloin.
&#60;img src="http://payload.cargocollective.com/1/0/16421/376082/tendervoicetendernoise.jpeg" width="226" height="108" width_o="226" height_o="108" src_o="http://payload.cargocollective.com/1/0/16421/376082/tendervoicetendernoise_o.jpeg" data-mid="1857717"  border="0" align="left"/&#62;

Team Information
The project is the outcome of many individuals who are employed at various organizations and who have collaborated on a pro-bono basis to realize the vision of TenderVoice / TenderNoise. The associated organizations and individuals are alphabetically listed below:

Arup is a global, multidisciplinary firm of designers, planners, engineers and consultants founded on the principles of integrated design for the built environment. The firm has over 80 offices worldwide and has maintained a strong local presence in San Francisco since opening its first North American office here in 1985.

Engin Ayaz is an energy and informatics consultant at Arup San Francisco. With an interdisciplinary background in architecture and engineering, Engin is passionate about bridging disciplines and seeking synergies across traditionally divided design cultures, spanning from interface to products, buildings to planning. Within Arup, Engin focuses on sustainability analysis, resource mapping, LEED coordination and data visualization for multidisciplinary projects. Engin has also been involved in a variety of Arup-funded research efforts regarding global sustainability innovation, visual search-engine, energy dashboard manufacturer research and urban informatics. Engin has a engineering degree from Stanford University and is a Merage Fellow. 
Engin co-leads the TenderNoise project. 

Jake Levitas is a freelance consultant working at the Hub Bay Area. He has worked on a wide variety of sustainability and planning projects at Arup until April 2010, with an emphasis on GIS mapping, spatial analysis, and visualization components of this work. He helped lead multidisciplinary design teams in the 2007 and 2009 Open Architecture Challenge competitions, which were awarded Fifth Place Finalist and Semi-Finalist respectively from hundreds of international entries. He has a depth of experience in written, audio, and visual journalism and has worked on personal audio recording and editing projects for 10 years. Jake holds a BA in Environmental Studies and Economics from Washington University in St. Louis. 
Jake co-leads the TenderVoice project. 

Mayra Madriz is an urban planner and sustainability consultant at Arup San Francisco. She has expertise in community-based planning practice, and health impacts of the built environment. Past work has focused on bottom-up economic development strategies, including community-oriented eco-tourism and sustainable agriculture. Mayra has addressed community health and other environmental issues in various redevelopment efforts in the Bay Area including the Bayview Hunters Point Shipyard, and the Oakland Estuary. She is currently developing policies regarding parks and public facilities for the Concord Inland Area Plan. Mayra is a co-founder of Encuentamiento: a story-telling collective, and an artist-in-residence at the Red Poppy Art House. Mayra co-leads the TenderVoice project. 

Shane Myrbeck is an acoustics consultant with Arup in San Francisco.  While at Arup, he has worked on a wide variety of projects addressing sound in both the built and natural environments.  Such projects could involve qualitative room acoustics, noise/vibration control, audiovisual systems design, and design of soundscapes and sound art installations.  Before joining Arup, he worked as a freelance recording engineer in Boston, where he was a co-founder/artist with the Whitehaus Family Record, a performing arts collaborative there.  Shane has an MS in acoustics from Rensselaer Polytechnic Institute. 
Shane co-leads the TenderNoise project. 

Dan Hill, Jessie Hsu, Jason McDermott, Joseph Digerness, Angus Deuchars, Alex Kalejz and Kurt Graffy from Arup were also significant contributors to the TenderNoise project at the proposal development phase. 

Stamen Design is a leading design and technology studio in San Francisco specializing in interactive design and data visualization. Their work for a variety of public and private clients has been highly acclaimed since their inception in 2001.

Eric Rodenbeck is Stamen Design’s founder and creative director. He is a 14-year veteran of the interactive design field, and has spent this time working to extend the boundaries of online media and live information visualization. Eric led the interactive storytelling and data-driven narrative effort at Quokka Sports, illustrated and designed at Wired Magazine and Wired Books, and was a co-founder of the design collective Umwow. Eric was born in New York City, where he studied architecture at Cooper Union, put himself through school by managing markets at numerous New York farmers’ markets, drafting architectural ornaments in the stoneyard of the Cathedral of St. John the Divine, and working summers for Kenneth Snelson. He received a B.A. in the History and Philosophy of Technology from The New School for Social Research in 1994. In 2008 he was called one of Esquire Magazine’s “Best and Brightest” new designers and thinkers, and one of ID Magazine’s top 40 designers to watch. Eric is the principal collaborator for TenderNoise project. 

Shawn Allen and Aaron Cope from Stamen Design are significant contributors to the Real-time Noise Data Management and Visualization component of TenderNoise. 


Movity.com is a San Francisco startup focused on gathering hyperlocal data relevant to the real estate search.  The company brings greater transparency to geo-data like noise, crime, and real estate pricing.

Sha Hwang, Vaughn Koch and Eric Wu from Movity.com are significant contributors to the logging equipment sponsorship and visualization for the Historical Noise component of TenderNoise. 


Tenderloin Technology Lab is the Tenderloin’s only technology center specializing in adult computer and employment skills training, which aids nearly 1,000 homeless and low-income clients each year.  The Tenderloin Tech Lab offers free intensive computer classes, job search counseling and life skills courses, designed for adults struggling with poverty, addiction, mental health issues or homelessness.  

Alex Lyon from Tenderloin Technology Lab is significant contributor to the TenderVoice Website Design and Development.

Salena Bailey and Karl Robillard from Tenderloin Technology Lab are significant contributors to the TenderVoice Exhibit Location Hosting.


Jim Hovell is a freelance web developer who is a significant contributor for the Flash-based interactive website of TenderVoice. 
&#60;img src="http://payload.cargocollective.com/1/0/16421/376082/tendervoicetendernoise.jpeg" width="226" height="108" width_o="226" height_o="108" src_o="http://payload.cargocollective.com/1/0/16421/376082/tendervoicetendernoise_o.jpeg" data-mid="1857717"  border="0" align="left"/&#62;</description>
		
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		<title>Beyond Boundaries</title>
				
		<link>http://citycentered.org/Beyond-Boundaries</link>

		<comments>http://citycentered.org/following/citycentered.org/Beyond-Boundaries</comments>

		<pubDate>Tue, 20 Apr 2010 05:16:29 +0000</pubDate>

		<dc:creator>City Centered Festival</dc:creator>
		
		<category><![CDATA[J. Lee Stickles, Wright Yang]]></category>

		<guid isPermaLink="false">367136</guid>

		<description>Corner of Market Street and Taylor
Window: Friday - Sunday, June 11 - 13, 2010
Exhibit: Sunday, June 13
10am - 4pm

Project Description:

Through utilization of digital media, Beyond Boundaries explores the diverse community of the Tenderloin District of San Francisco. By visually mapping the local area with community members from Hospitality House, the Vietnamese Youth Development Center and other local groups, and displaying the images in a prominent public space, the project emphasizes the dynamic interplay between the public space and urban context.  The goal is to achieve an understanding of the inner community of the Tenderloin within the larger urban context of San Francisco. While the neighborhood can easily be framed by its negative characteristics, this area is also recognizable for its unique urbanity and complexity. The main objective of Beyond Boundaries is to understand how this community is thriving in positive and enriching ways.

Digital maps and photography will acknowledge the interaction among different urban layers, recognizing the urban environment as a living organism through physical and abstract form.  By utilizing GIS/Geospatial data, such as urban programs, night activities, land use, population density, ethnicity and public spaces, images will begin to merge and overlap as part of a distinct urban story of the Tenderloin.  Working with local community groups, Beyond Boundaries will explore the Tenderloin as a resilient urban culture.   Mapping and photography will be displayed as an outdoor video projection in a public space.

&#60;img src="http://payload.cargocollective.com/1/0/16421/367136/beyondborders.jpg" width="564" height="361" width_o="564" height_o="361" src_o="http://payload.cargocollective.com/1/0/16421/367136/beyondborders_o.jpg" data-mid="1808784"  border="0" align="left"/&#62;
Team Information

Topographical Shifts is a non-profit design and research organization invested in the belief that design is a catalyst for urban change.  Primary focus is public urban landscapes that bridge the gap between the different design disciplines and humanitarian needs.  We implement landscape as the fabric that provides the structural integrity for the urban system.    Our belief is in the integration of place and environment; this is shaped by the culture that lives there and the ecological habitat of the urban system.  Through research and understanding of the urban environment, design interventions and strategies will be implemented that allow the system to adapt and change.</description>
		
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		<title>Tender Secrets</title>
				
		<link>http://citycentered.org/Tender-Secrets</link>

		<comments>http://citycentered.org/following/citycentered.org/Tender-Secrets</comments>

		<pubDate>Sun, 18 Apr 2010 20:44:05 +0000</pubDate>

		<dc:creator>City Centered Festival</dc:creator>
		
		<category><![CDATA[Dacha Art Collective]]></category>

		<guid isPermaLink="false">364674</guid>

		<description>Gray Area Foundation for the Arts
55 Taylor Street
Friday, June 11 - Sunday, June 13
Project Description:

Tender Secrets asks Tenderloin citizens, community members, passersby, passers-through and GAFFTA gallery-goers one simple question: “What’s your secret?”

Responses to this question are left as anonymous audio messages through an antique phone situated in the Tenderloin, or through any cellular phone able to dial to a voice-mail box. Visual representations of the messages are created dynamically in real time and projected onto a street-viewable storefront or window. Visitors to the interior of this storefront can listen to the community’s secrets by picking up a phone placed adjacent to the visual projection. The visual archive is updated in real time. When there is no recent message activity, the visual archive is populated with secret messages from the digital archive of all of the past secret messages left behind. Listeners will hear random and anonymous messages that community members left behind. 

Ultimately, it is virtually impossible to have the same experience twice. Tendersecrets runs 24 hours a day, 7 days a week and is always open to listen to your secrets.

As a technical project, tendersecrets has an amazingly low threshold for interaction. Everyone has secrets and most people know how to use a phone or can talk into a microphone – almost everyone can engage with it, and the more diverse the participants, the more engaging the installation becomes. 

The Gray Area's "Tendorama" window space is the ideal interface for these neighborhood secrets. Here it will take advantage of the diversity of the community on the outside – the owner of the Vietnamese sandwich shop, a student and gallery goer, children of a family going to the theater, a recovering addict, you – and it also takes advantage of the visible gallery space and setting from the inside. The installation creates a unique experience both inside and out, encouraging participation from the community and within the gallery itself.


&#60;img src="http://payload.cargocollective.com/1/0/16421/364674/tendersecretsimage.jpg" width="670" height="416" width_o="892" height_o="555" src_o="http://payload.cargocollective.com/1/0/16421/364674/tendersecretsimage_o.jpg" data-mid="1605735"  border="0" align="left"/&#62;

Team Information

The Dacha Art Collective is: Kevin Collins, Scott Doorley, Bjoern Hartmann, Dan Maynes-Aminzade, and Parul Vora

Kevin Collins, CoFounder of Sutro Media. Kevin Collins recently founded Sutro Media, which creates guides and iPhone ap- plications to help make it easier and more fun to explore towns, cities, and places by publishing real world guides on mobile phones. He received his Masters in Human Computer Interaction and Design at Stanford where he taught and worked with Terry Winograd and Scott Klemmer. He received his B.S. in Computer Science from UC San Diego. Prior to starting Sutro Media, he has worked at Genentech, Oracle, CNET, Or- ganic, Brodia, UCSF, and Bank of America. More importantly, he is always the first one on and the last one off the dance floor. Kevin is a co-creator of Wishing Wall

Scott Doorley, Director of the Environments Lab at the d.school at Stanford. Scott Doorley hails from Boston and makes his way to the d.school after a brief return to the cold and snow of the east coast, where he taught film production at Boston University. Unlike most Northern California residents, Scott loves Los Angeles, where, among other things, he attended film school, met his wife, and performed almost every job imaginable in the film industry -- from early days in music videos running cases of Crystal to rap stars, to later years shooting footage for CBS reality shows in undisclosed locations overseas (and plenty in between). As a Masters Student in Learning, Design &#38; Technology at Stanford, Scott explored what it means to design for thinking. He joins the d.school with an interest in applying design to domains, such as writing, filmmaking, and informal learning, that don’t always take advantage of design methods. Like many mammals, Scott loves to eat, but he also loves to cook, a habit he developed while working as a “chef” on a dive boat around Catalina Island in Southern California.
Scott is a co-creator of Wishing Wall

Bjoern Hartmann, Assistant Professor of Computer Science at UC Berkeley. Bjoern Hartmann’s research in Human-Computer Interaction investigates authoring tools for professional designers and end-user programmers. He is affiliated with the Berkeley Institute of Design and the Berkeley Center for New Media. Bjoern received his PhD from the Stanford Computer Science department in 2009 and his MSE in Com- puter and Information Science as well as Undergraduate Degrees in Digital Media De- sign and Communication from the University of Pennsylvania in 2002. Bjoern is a co-creator of Wishing Wall

Dan Maynes-Aminzade, Software Engineer at Google Co-creator of Wishing Wall
Dan Maynez-Aminzade (or Monzy) received his PhD from Stanford Computer Science department in 2008 and his masters from the MIT Media Lab in 2003 where he was a member of the Tangible Media Group. His earned his undergraduate degree from Carnegie Mellon’s Human Computer Interaction Institute. He has worked and interned at Walt Disney Imagineering, ABC, Go.com, Adobe, Microsoft, and Mitsubishi Electric Research Lab. Monzy is also a well known (in certain circles) nerdcore hip hop artist, most well known for Drama in the PhD.
Dan is a co-creator of Wishing Wall Parul Vora, Researcher and Designer at the Wikimedia Foundation

Parul Vora is a Designer, Researcher, Technologist, User Experience Specialist, Hacker, and Interactive Artist. She has studied at UC Berkeley, Columbia, the MIT Media Lab, the Stanford d.school, at home, in the shop, and out of doors. She is currently and Re- searcher and Designer at the Wikimedia Foundation and has recently worked at yhaus (the Design Innovation Team at Yahoo!), Y!RB (Yahoo Research Berkeley), and Urban Atmospheres (Intel Research Berkeley). She has a particular disposition for robots, bicycles, polaroid cameras, absurdist humor, halloween, lo-fi music, and Michel Gondry movies. She begins most conversations with “Wouldn’t it be cool if......?” and ends them with “Why not?”Parul is a co-creator of Wishing Wall and will be the project lead on tendersecrets.</description>
		
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		<title>Urban Remix</title>
				
		<link>http://citycentered.org/Urban-Remix</link>

		<comments>http://citycentered.org/following/citycentered.org/Urban-Remix</comments>

		<pubDate>Wed, 09 Dec 2009 01:01:00 +0000</pubDate>

		<dc:creator>City Centered Festival</dc:creator>
		
		<category><![CDATA[ Jason Freeman, Michael Nitsche,  Carl DiSalvo]]></category>

		<guid isPermaLink="false">179858</guid>

		<description>The Luggage Store Gallery
June 13, 2010, 12:30 - 3:00pm
1007 Market Street
Performance (with Ken Ueno) 

Project Description

UrbanRemix is a collaborative and locative sound project. Our goal in developing UrbanRemix was to design a platform and series of public workshops that would enable participants to develop and express the acoustic identity of their communities, and enable users of the website to explore and experience the soundscapes of the city in a novel fashion.

The UrbanRemix platform consists of a mobile phone system and web interface for recording, browsing, and mixing audio. It allows users to document and explore the obvious, neglected, private or public, even secret sounds of the urban environment. Participants in the UrbanRemix workshops become active creators of shared soundscapes as they search the city for interesting sound cues. The collected sounds, voices, and noises provide the original tracks for musical remixes that reflect the specific nature and acoustic identity of the community.

The project draws upon long-standing aesthetic practices that bring real-world sounds into electronic works, such as musique concréte, acoustic ecology, and the chance approaches of John Cage, as well as practices in public art and design that structure new forms of engagement and collaboration between artists, designers and citizens.

The project was conceived of and is directed by Jason Freeman, Michael Nitsche, and Carl Disalvo, who are professors at the Georgia Institute of Technology, in Atlanta, Georgia. It is made possible by the invaluable work of numerous students and designers, and supported in part by the Music Technology program, the Digital Media program, and the GVU center at Georgia Tech.

As part of the City Centered Festival, UrbanRemix will be conducting workshops with community groups from Glide Memorial Church in the Tenderloin. https://www.glide.org/ More information about the workshops will be available soon.

In addition, the sounds collected through the workshops with Glide will be used as part of a performance at the Luggage Store Gallery on Sunday, June 13 at 2:30pm. 

For more information about the UrbanRemix project see:

http://urbanremix.gatech.edu/

or contact

Jason Freeman jason(dot)freeman(at)gatech(dot)edu

Carl DiSalvo carl(dot)disalvo(at)lcc(dot)gatech(dot)edu


&#60;img src="http://payload.cargocollective.com/1/0/16421/179858/urbanremiximage.jpg" width="670" height="161" width_o="981" height_o="237" src_o="http://payload.cargocollective.com/1/0/16421/179858/urbanremiximage_o.jpg" data-mid="1605681"  border="0" align="left"/&#62;
</description>
		
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